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Project Overview

40,000+ PLAYERS. 230,000 MATCHES. ONE COHESIVE GAME WORLD.

Spyre brought MattiBurns into Hangman Clash to help transform a familiar word-game mechanic into a competitive digital experience with its own visual identity. What began as a focused two-week concept sprint grew into an extended design engagement spanning the game, website, animation system, and launch campaign.

The work connected brand direction, robot character design, gameplay UI, Rive animation, reward and tournament graphics, advertising, and promotional video into one recognizable world.

Skillsets ›

CD

Creative Direction

Project leadership

SD

Story Development

Narrative

IL

Illustration

Visual development

AN

Animation

Character motion

MD

Motion Design

Design system

VD

Visual Direction

Visual language

40,000+ PLAYERS. 230,000 MATCHES. ONE COHESIVE GAME WORLD.

Spyre
Project Information

Project

Client
Spyre
Year
2024

Production

Role
Art Direction, Game Branding, Robot Character Design, UI/UX Design, Rive Animation, Motion Design, Campaign Design
Deliverables
Logo & Visual Identity, Robot Character System, Game UI, Website UI, Rive Animation, Particle Effects, Reward Icons, Animated Ads, Promotional Video, Social Campaign Assets

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MattiBurns helps brands and creative teams shape ideas through animation, motion design, illustration, branding, art direction, and Webflow. Tell me what you’re building, or explore the studio’s services first.